An Introduction to the Definition of “Sport”
“Sport” is a broad term, that covers a wide variety of different activities. The prefix “sport” often lends a more serious and direct meaning to a particular activity than its literal definition would imply: for example “athletic” refers more to the sports aspect of training than to any specific sport itself. This can lend an air of pretension to the term, but it is important to remember that “sport” encompasses a whole host of different activities.
In this light, it is rather curious that “Esports” has suddenly become one of the most popular terms being used in the North American sports scene today. With the growth of both the internet and competitive gaming as both tools used by gamers to experience game-like experiences and competitive gaming as an actual sport, it seems strange to consider that “Esports” would gain popularity before the former had really gained widespread usage. In fact, the surge of interest in” Esports” could be linked to the fact that during the past few years, major game companies such as Sony Computer Entertainment America, Electronic Gaming America, Nintendo, and game creator Blizzard Entertainment have all brought out their own consoles and dedicated online servers to allow for truly “esports” type experiences. Now, the term “ESports” is not a reserved for just one specific genre of game – it has now been expanded to cover a whole host of different types of competitive gaming.
So what does “Esport” actually mean? The most commonly cited definition is that” export” is an “organized form of competitive entertainment”. While that certainly is true, the extent of that definition is very broad. For example, “athletic” is a sport in which the participants engage in physical contact through various activities, while “rowing” and “fishing” are sports where players throw a ball with a hook or spin around on the other side of their body. In addition,” athleticism” can also encompass activities such as “fishing”, “bicycle kick” and “aerobics”. So, while the above definitions do give some sense of the kinds of activities that constitute the concept of “ESport”, they certainly do not exhaust its definition.